Very nice posts so far! But are you reading your peer's posts too? It would be nice if you left some people your comments on what they wrote; hopefully someone will do the same for you too. You don't have to read everyone's post — just a couple each week and maybe leave a response to one of them.
By now you should have read Chapter 2 of the book Designing the Obvious (if you haven't, do so now!). Hoekman says something very provocative in this chapter: "...most companies suffer not from a lack of talent or skill or passion or ambition, but a lack of vision. And most of the time, this is the cause of all their other problems." It's as if people are playing the whole game of HCI design without understanding why they are playing the game. For every business, the answer has to be more than "to make money." Simply put, we need to start with why, not what. Listen to Simon Sinek's TED talk (even if just for the first 8 minutes):
"What is a thing. Why is a belief."
So return to the product you pointed to in your second blog post. Tell us again what it is and show us an image of it, along with its link.
Although you were not a part of the design team, try to infer what you believe to be the motivation for the application or feature. Talk about the why, not the what.
(If you'd like to change to a different example, that's fine too.)
No comments:
Post a Comment